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Bill BaldwinAdrian PennMark RoseJim LoeckeGreg MeadorEric Boosman John’s technical expertise has been heavily praised and sought after within the game development industry for over a decade.

Prior to forming Mock Science, John served at the Director level at TKO Software, Ion Storm, and Human Code/Sapient.

He also founded Interactive Imaging and Jet Black Labs, and successfully managed development and licensing of cross-platform 3D engine technology and content as CEO of those corporations.  John sold Interactive Imaging to Human Code in 2000 and became the Director of Human Code’s Minnesota studio through the acquisition.

John first entered the video game industry as an engineer at Origin Systems in the early nineties, and his early career years were spent designing flight software for NASA’s Space Station Freedom and Space Shuttle programs.

 

 

   
 
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